using System.Collections;
using UnityEngine;

public class INT_ChangeBool : MonoBehaviour
{
	public Component Script;

	public string BoolToFind;

	public bool WhatToSetUponInteract;

	public bool Toggleable;

	public void RUN()
	{
	}

	public IEnumerator DebounceInteract()
	{
		yield return (object)new WaitForSeconds(0.3f);
	}
}
